Sylvan
The Sylvan are a race of forest dwelling wizards in the world of Yidrim. They are known for their deep connection with nature and the spirits of the forest. They have a natural affinity for Earth and Water elements, giving them access to a range of spells that reflect their mastery over these elements.
However, the Sylvan are also a reclusive race. They are generally kind and loving to those who dwell within the forest, but are aloof and avoid interactions with other races. They are ruled by a council of wise and powerful leaders, chosen by the spirits of the forest to guide and protect their people.
Talent Tree
Mastery
Way of Water
Way of Earth
Basic
Water Blast - Blast a target with a powerful stream of water, dealing moderate damage and knocking them backwards.
Boulder Smash - Summon a giant boulder and smash it into a target, dealing damage and stunning them.
Beginner
Frostbite - Chill targets to the bone, slowing their movement and actions.
Tectonic Armor - Create a suit of Earth armor around the user, increasing their defense and reducing incoming damage.
Intermediate
Frost Spikes - Summon sharp spikes of ice from the ground, damaging all targets within a moderate area of effect and slowing their movement speed.
Earth Spikes - Summon sharp spikes of earth from the ground, damaging all targets within a moderate area of effect and stunning enemies.
Advanced
Prison of Absolute - Freeze a single target in a block of solid ice, rendering them unable to move for several turns while dealing damage at the end of the turn.
Mother Earth - Empower the earth itself, granting the user damage immunity for the turn.
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