# Sylvan

The Sylvan are a race of forest dwelling wizards in the world of Yidrim. They are known for their deep connection with nature and the spirits of the forest. They have a natural affinity for Earth and Water elements, giving them access to a range of spells that reflect their mastery over these elements.&#x20;

However, the Sylvan are also a reclusive race. They are generally kind and loving to those who dwell within the forest, but are aloof and avoid interactions with other races. They are ruled by a council of wise and powerful leaders, chosen by the spirits of the forest to guide and protect their people.

#### Talent Tree

| Mastery      | Way of Water                                                                                                                                                      | Way of Earth                                                                                                                             |
| ------------ | ----------------------------------------------------------------------------------------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------------------------------------------------------- |
| Basic        | Water Blast - Blast a target with a powerful stream of water, dealing moderate damage and knocking them backwards.                                                | <p>Boulder Smash - Summon a giant boulder and smash it into a target, dealing damage and stunning them.</p><p></p>                       |
| Beginner     | Frostbite - Chill targets to the bone, slowing their movement and actions.                                                                                        | Tectonic Armor - Create a suit of Earth armor around the user, increasing their defense and reducing incoming damage.                    |
| Intermediate | Frost Spikes - Summon sharp spikes of ice from the ground, damaging all targets within a moderate area of effect and slowing their movement speed.                | Earth Spikes - Summon sharp spikes of earth from the ground, damaging all targets within a moderate area of effect and stunning enemies. |
| Advanced     | Prison of Absolute - Freeze a single target in a block of solid ice, rendering them unable to move for several turns while dealing damage at the end of the turn. | Mother Earth - Empower the earth itself, granting the user damage immunity for the turn.                                                 |
