Sylvan
The Sylvan are a race of forest dwelling wizards in the world of Yidrim. They are known for their deep connection with nature and the spirits of the forest. They have a natural affinity for Earth and Water elements, giving them access to a range of spells that reflect their mastery over these elements.
However, the Sylvan are also a reclusive race. They are generally kind and loving to those who dwell within the forest, but are aloof and avoid interactions with other races. They are ruled by a council of wise and powerful leaders, chosen by the spirits of the forest to guide and protect their people.
Talent Tree
Mastery | Way of Water | Way of Earth |
Basic | Water Blast - Blast a target with a powerful stream of water, dealing moderate damage and knocking them backwards. | Boulder Smash - Summon a giant boulder and smash it into a target, dealing damage and stunning them. |
Beginner | Frostbite - Chill targets to the bone, slowing their movement and actions. | Tectonic Armor - Create a suit of Earth armor around the user, increasing their defense and reducing incoming damage. |
Intermediate | Frost Spikes - Summon sharp spikes of ice from the ground, damaging all targets within a moderate area of effect and slowing their movement speed. | Earth Spikes - Summon sharp spikes of earth from the ground, damaging all targets within a moderate area of effect and stunning enemies. |
Advanced | Prison of Absolute - Freeze a single target in a block of solid ice, rendering them unable to move for several turns while dealing damage at the end of the turn. | Mother Earth - Empower the earth itself, granting the user damage immunity for the turn. |
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