# Introduction to Arcane

## **Welcome to Yidrim**

Traveler, are you ready for an adventure like no other? Join us in Arcane, the experimental GameFi RPG taking place in the world of Yidrim. As a Wizard, you will embark on quests, build up your home base, craft unique items, and battle against other Wizards. Take part in a flourishing and sustainable economy where you will have to trade with others to advance your profession and grow stronger. Arcane is built atop the Arbitrum chain and within the TreasureDAO gaming ecosystem, pushing the limits of on-chain gaming and providing users with a unique Web3 experience. Join us on this exciting journey and help shape the future of on-chain gaming!

## **Arcane Goals**

Arcane has the following goals:&#x20;

* Push the limits of on-chain gaming and provide users with a unique Web3 gaming experience. This will be done so through:
  * A fun and rewarding game loop consisting of questing, crafting and battling, with majority of them built on-chain.&#x20;
  * A robust and sustainable economy where players will be able create and obtain value from.&#x20;
  * Other innovative gameplay mechanisms aimed at providing players with a high quality gaming experience.
* Push the interoperability of the TreasureDAO ecosystem further through the use of $MAGIC and Treasure NFTs.
* Creation of a modular community tool that will easily allow for other projects to build upon and populate the world of Arcane with assets from other games.

Arcane is very passionate about on-chain gaming's potential to blur the lines between traditional video game design, story-telling and digital economies. Every decision taken in its development aims at creating a rewarding and consequential experience, while providing value to Yidrim's inhabitants. It's the start of an adventure, where together with the community we push the boundaries of on-chain experiences.

*Note that the main NFTs used in Arcane are Wizards NFTs.*

{% hint style="info" %}
Please note that game details are subject to change as development progresses. We will do our best to keep players informed of any changes, but please be aware that the game may differ from what is currently described. Thank you for your understanding.
{% endhint %}


# Arcane's Team

Arcane is powered by Lifeverse Studio, a community driven Web3 gaming studio.&#x20;

The Lifeverse team is a grass-roots group built from members of the Treasure community. The team will continue to grow to meet operational needs and currently consists of:

* Myst - Lead Game Design & Development for Arcane.&#x20;
* Frank: Strategy, Product & Game Economics, Treasury Investment & Management
* CJ: Strategy, Finance Accounting & Reporting, Product
* Tibor: Public Relations & Tech Infrastructure
* Josh: Community, Partnership and Operations
* Broke: Gaming Product & Partnerships
* Wyze - Senior Full Stack Engineer&#x20;
* Nami - Marketing & Creative Specialist


# Wizards of Yidrim

## Who are the Wizards?

Get ready to unleash your inner Wizard in Arcane, the exciting new game set in the world of Yidrim. As a Wizard, you are the main character and native of this world. Ownership of a Wizard is necessary to play Arcane, and they are also digital collectibles living on the blockchain. You will have full ownership of your Wizard and can trade them on marketplaces like Trove and Opensea.

Every Wizard has a unique set of skill traits that determine their abilities and skills in Yidrim!

*Wizards will be used in the Questing and Battling component of Arcane.*&#x20;

#### Traits

Wizards are given a set of traits at summon which acts as the starting point for their ascension. The Wizard Traits are as follow:

* Focus
* Strength
* Intellect
* Spell
* Endurance

Each of these Traits impact your Quests' success and the loot your Wizard yields in the zone he currently is in. Some also impact how much rewards your Wizard is eligible for. The above Traits will also affect the combat abilities of your Wizard in the Battling component of the game.

**Races**

In Arcane, every Wizard has a race. The race of the Wizard will then determine the type of spells that are available to them. All Wizards will start with 1 melee attack, 2 basic spells and 1 beginner level spells depending on their race and choices.&#x20;

Within each race, there are also talent paths in which the Wizard can choose as they increase in levels. These talent paths will then determine the spells that will be able to learn as the Wizards increase in levels and therefore their playstyle.

Learn more about the races here: [Races](/lore/races).

#### **Appearance**&#x20;

![](https://1218506274-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FM7AJnuaDH5wqXGbFhysY%2Fuploads%2Fy6jNqwkzfv3YQSeMfJ6u%2Fimage.png?alt=media\&token=6adb899e-52f5-43fb-8645-35d51bcfcaab)

In Yidrim, the Wizards you can summon are all humanoid regardless of their races and have similar appearances. When you summon a Wizard, it will have one of 9 possible appearances. These Wizards are hooded or masked to help inspire you to create your own stories around them without visual prejudice.

*Note that there is no visual rarity among the Arcane Wizards as well.*

#### Ancient Wizards

Ancient Wizards were the first 250 Wizards that were minted prior to the Lifeverse acquisition.&#x20;

These Wizards will have special benefits in the game that allows them to produce unique structures and resources available in the later stages of the game.

More details on this to come soon!&#x20;

{% hint style="info" %}
Please note that game details are subject to change as development progresses. We will do our best to keep players informed of any changes, but please be aware that the game may differ from what is currently described. Thank you for your understanding.
{% endhint %}

<br>


# The Companions

## Who are the Companions?

Companions are the sidekicks to the Wizards, supporting them by managing their base as well as helping them turn their loot into useful resources and equipment. Companions are the key characters for the crafting component of the game.&#x20;

Get ready to summon powerful companions in Arcane! Every Wizard can invoke a base companion, but rumors are that you can sometimes also bring in a companion from other worlds into the world of Yidrim...

Join the adventure and see what companions you can summon in Arcane!

#### Professions

The available professions are as follows:

* Potion Brewer
* Weaver
* Blacksmith
* Leatherwork
* Stone Carver
* Spellbinder
* Herbalist

Note that base Companions are only able to choose one Profession path which will determine the Professions recipe they can craft. More details on these Professions will be released in the future.

#### Lifeverse - Imbued Soul Companions

In the magical world of Arcane, Imbued Souls rise above the rest. These special Companions, originating from the mystical world of Phanes, are gifted with unique capabilities not found among their Yidrim counterparts.

Unique to the Imbued Souls is the ability to establish a LifeVerse-specific structure, a tangible manifestation of their roots in Phanes. This structure serves as an engaging game element that lets players burn or sacrifice their Arcane Resources NFTs, triggering a raffle event upon reaching a predetermined resource threshold. However, the construction of these structures demands collective effort, as the Imbued Souls are required to band together, merging their distinct energies and Yidrim resources to reach the communal goal of activating the raffle.

{% hint style="warning" %}
If you would like a custom companion skin based on your NFT collection for your community to use in the Arcane game, do reach out to Josh at <Josh@lifeverse.gg> or send through a dm to josh11#3105 on Discord.
{% endhint %}

{% hint style="info" %}
Please note that game details are subject to change as development progresses. We will do our best to keep players informed of any changes, but please be aware that the game may differ from what is currently described. Thank you for your understanding.
{% endhint %}


# The Beginning

At the dawn of time, three Titans rivalled to prove who had the most power.

Each was to build the perfect Kingdom to demonstrate his superiority to the two others. They summoned the universe’s Primal Flux and that is how three Kingdoms came to be born.

The first Titan built Azgos, an earth-sized mountain of destruction, where the enraged elements of fire and magma reigned with fury.

The second one painted Mü. Made of pure swirling energy in the depth of space and time, it morphed into a magnificent but unstable melting mass of light.

The third Kingdom was in appearance seemingly less grandiose - no storm of elements, no vortex of light. It was blessed with another kind of magic: life. Plants of all colors and shapes formed valleys, splendid river banks sheltered fantastic animals. Suns lit its days, and Moons lit its nights. The Primal Flux itself was embedded into nature. Yidrim was born.

But Azgos’ creator, jealous of Mü’s opulent display of power, chose to throw the fiery world-mountain into it, in a collision so big its shockwaves rippled the universe itself. Both Azgos and Mü were annihilated then and there, leaving behind nothing but a silent void.

Only Yidrim remained, and the Titan who birthed it moved it across the stars into a safer place. A new plane of existence was found for it. It had similar fauna and flora, similar air and water, a Sun and a Moon. The story goes, that far, far to the west, behind the Five Great Peaks and the Sceptre Seas, lies another Kingdom.


# Races

In Arcane, every Wizard has a race.&#x20;

* Humans: Versatile and adaptable, humans in Arcane have an affinity for Fire and Metal, making them powerful leaders, scholars, and warriors. They are known for their determination and ambition.
* Sylvan: Forest-dwelling wizards with a deep connection to nature, the Sylvan have an affinity for Earth and Water. They are reclusive but kind to those within the forest, ruled by a council of wise leaders.
* Siam: Spiritual and devout, the Siam have an innate affinity for Light and Divine magic, allowing them to perform powerful spells and call upon the power of their gods. They are noble, wise, and dedicated to serving their people.
* Undead: Animated by dark magic, the Undead have an affinity for Darkness and Death. Though not necessarily evil, they are often viewed with suspicion.
* Yord: An enigmatic and ancient race steeped in knowledge of the natural forces, the Yord have mastery over Air and Lightning, giving them unmatched power in their travels. They are feared and respected, but choose to observe the world from a neutral perspective.

Each race has their own unique talents and abilities to help them gain an edge in battle.


# Human

Humans in Arcane are known for their versatility and adaptability in combat. They have an affinity for the Way of Fire and the Way of Iron, giving them access to a range of spells that reflect their mastery over fire and metal elements. As a result of their abilities, Humans have become powerful leaders, respected scholars, and feared warriors, always seeking to expand their knowledge and power. They are known for their determination and ambition, always striving to be the best in whatever they do.&#x20;

#### Talent Tree

| Mastery      | Way of Fire                                                                                                                                                                         | Way of Metal                                                                                                                                               |
| ------------ | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------------------------------------------------------------------------- |
| Basic        | Ignite - Ignite a target within range, dealing moderate damage and applying a burning effect that lasts for several turns.                                                          | <p>Metal Lance - Summon a sharp lance of metal that impales a single target, dealing damage.<br></p><p></p>                                                |
| Beginner     | <p>Enrage - Enter a state of fury, increasing the user's spell damage for several turns. </p><p><br></p>                                                                            | Metal Skin - Create a suit of metal armor around the user, increasing their defense and reducing incoming damage.                                          |
| Intermediate | <p>Fireball - Hurl a fiery ball at a target within range, dealing high fire damage in a small area of effect. </p><p></p>                                                           | <p>Falling Anvil - Summon a massive anvil from the sky, crushing a single target within a large area of effect. The spell deals high blunt damage.<br></p> |
| Advanced     | Inferno Blast - Unleash a massive explosion of fire, dealing high damage to all targets within a large area of effect while applying a burning effect that lasts for several turns. | <p>Inescapable Coffin - Trap a single target in a coffin made of solid metal that crushes them, dealing high amounts of damage. </p><p></p>                |


# Sylvan

The Sylvan are a race of forest dwelling wizards in the world of Yidrim. They are known for their deep connection with nature and the spirits of the forest. They have a natural affinity for Earth and Water elements, giving them access to a range of spells that reflect their mastery over these elements.&#x20;

However, the Sylvan are also a reclusive race. They are generally kind and loving to those who dwell within the forest, but are aloof and avoid interactions with other races. They are ruled by a council of wise and powerful leaders, chosen by the spirits of the forest to guide and protect their people.

#### Talent Tree

| Mastery      | Way of Water                                                                                                                                                      | Way of Earth                                                                                                                             |
| ------------ | ----------------------------------------------------------------------------------------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------------------------------------------------------- |
| Basic        | Water Blast - Blast a target with a powerful stream of water, dealing moderate damage and knocking them backwards.                                                | <p>Boulder Smash - Summon a giant boulder and smash it into a target, dealing damage and stunning them.</p><p></p>                       |
| Beginner     | Frostbite - Chill targets to the bone, slowing their movement and actions.                                                                                        | Tectonic Armor - Create a suit of Earth armor around the user, increasing their defense and reducing incoming damage.                    |
| Intermediate | Frost Spikes - Summon sharp spikes of ice from the ground, damaging all targets within a moderate area of effect and slowing their movement speed.                | Earth Spikes - Summon sharp spikes of earth from the ground, damaging all targets within a moderate area of effect and stunning enemies. |
| Advanced     | Prison of Absolute - Freeze a single target in a block of solid ice, rendering them unable to move for several turns while dealing damage at the end of the turn. | Mother Earth - Empower the earth itself, granting the user damage immunity for the turn.                                                 |


# Siam

The Siam are a spiritual and devout race in Yidrim, known for their deep connection to their gods and their religious beliefs. They have an innate affinity to the Light and Divine elements, allowing them to perform powerful magic and call upon the power of their gods.&#x20;

The Siam are a noble and wise race, dedicated to serving their divine masters and protecting their people. Their religious devotion, compassion, and mastery of magic make them a formidable force in Yidrim.

#### Talent Tree

| Mastery      | Way of Light                                                                                                                                                                                         | Way of Divine                                                                                                                                               |
| ------------ | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ----------------------------------------------------------------------------------------------------------------------------------------------------------- |
| Basic        | Minor Healing - Restore your own health.                                                                                                                                                             | Charge - Rush towards a target, quickly closing the gap while dealing moderate damage.                                                                      |
| Beginner     | Shield of Light - Create a protective aura of light around you, healing yourself and reducing incoming damage.                                                                                       | Akassir's Blessing - Bestow a blessing upon yourself, granting you increased mobility and action points this turn.                                          |
| Intermediate | Radiant Zone - Create a zone of radiant energy that lasts for several turns, healing yourself at the end of each turn.                                                                               | Heaven’s Fist - Call forth a fist made with divine energy from the heavens, dealing high damage to an area of effect.                                       |
| Advanced     | <p>Light of Mu - Unleash an explosion of pure light around you, dealing massive damage to enemies around you while restoring your own health and eliminating any negative status effects.</p><p></p> | <p>Ancient Avatar - Accept the power of the divine into your body, granting you increased stats, defense, mobility and action points.</p><p><br></p><p></p> |


# Undead

The Undead in Yidrim are known for their mastery over the forces of Darkness and Death. They have risen from the dead, animated by dark magic and an innate power of the mind. With their affinity for these elements, they are able to control and manipulate the darkness, shadows, and the power of death. Their spells allow them to exert their control over others, striking fear into the hearts of their enemies and bending them to their will.&#x20;

Despite their fearsome reputation, the Undead are not necessarily evil, but they are often viewed with suspicion and fear by the living. Some of the Undead are former soldiers, resurrected by their masters to continue serving in death. Others are former wizards, whose love of knowledge and power led them to embrace the darkness.

#### Talent Tree

| Mastery      | Way of Darkness                                                                                                                                                   | Way of Death                                                                                                                            |
| ------------ | ----------------------------------------------------------------------------------------------------------------------------------------------------------------- | --------------------------------------------------------------------------------------------------------------------------------------- |
| Basic        | Atrophy - Inflict a debilitating curse on a target reducing their stats and causing them to take increased damage for several turns.                              | Haunted Poison - Poison a target with the curse of Death, dealing damage over time.                                                     |
| Beginner     | Shadow Steps - Disappear into the Shadows and appear elsewhere, moving a short distance instantly.                                                                | Ghoul Aura - Curse an area with the aura of death for a few turns, dealing damage to enemies within the area at the end of each turn.   |
| Intermediate | Nightmare Blast - Create a blast of pure darkness that explodes in a moderate area of effect, dealing moderate damage to all enemies within.                      | Life Drain - Drain a target's life force, dealing moderate damage and potentially healing the caster for a portion of the damage dealt. |
| Advanced     | <p>Shadow Realm - Turn the battlefield into a pure darkness for a few turns, reducing the stats of all enemies and causing them to take increased damage.<br></p> | Hellscape - Turn the battlefield into a vision of hell for a few turns, dealing damage to all enemies at the end of each turn.          |


# Yord

The Yord are a mysterious and ancient race steeped in knowledge and understanding of the forces of nature that govern the universe. Their mastery of the Air and Lightning elements gives them unmatched power in their travels across the world.

Their inscrutable nature and aloof demeanor have earned them a reputation as distant beings among other races in Yidrim. Nevertheless, they are considered to be one of the most powerful races in the land, inspiring both fear and respect with their control over the elements. Despite their formidable power, the Yord choose to observe the world from a neutral perspective, rather than become involved in its affairs.&#x20;

#### Talent Tree

| Mastery      | Way of Wind                                                                                                                     | Way of Lightning                                                                                                                                                                           |
| ------------ | ------------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ |
| Basic        | Blessing of the Wind - Infuse the caster with the power of the wind, increasing their mobility for a few turns.                 | Lightning Strike - Hit the enemy with a lightning infused strike, dealing moderate damage and stunning them.                                                                               |
| Beginner     | Time Jump - Teleport a short distance instantaneously.                                                                          | Electric Nerves - Infuse the caster or an ally with the power of electricity, increasing their attack damage and speed.                                                                    |
| Intermediate | Hurricane Tempo - Create a whirlwind of wind around you, dealing damage to all nearby enemies and pulling them in front of you. | Lightning Cutter - A spell that channels a concentrated beam of lightning energy through the caster's hand, cutting his enemy in half.                                                     |
| Advanced     | Blink Strike - Teleport anywhere on the map, dealing high damage in a small area of effect where you appear.                    | Descent of the Lightning Dragon - Summons down a massive dragon made up of lightning energy to strike the area around you, dealing massive damage to all enemies within and stunning them. |


# Game Guide

![](https://1218506274-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FM7AJnuaDH5wqXGbFhysY%2Fuploads%2FKGpCuIzfDip2huRiVt4w%2F1.jpg?alt=media\&token=d7b5f611-9e8d-4285-9c6d-b4b22da18a08)\
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**How-to: Mint.**\
![](https://1218506274-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FM7AJnuaDH5wqXGbFhysY%2Fuploads%2FL2tU7jBJsnObInk324fa%2F2.jpg?alt=media\&token=17194c64-c657-4252-a6e7-d5649c114f20)\
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**How-to: Get Started.**\
![](https://1218506274-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FM7AJnuaDH5wqXGbFhysY%2Fuploads%2FugJnrZfSbkNbof3J4kcY%2F3.jpg?alt=media\&token=49fea743-3ef5-4d12-8fb6-8f920b90e494)\
Official Link:<https://arcane.lifeverse.gg/play>\
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**How-to: Main Display.**\
![](https://1218506274-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FM7AJnuaDH5wqXGbFhysY%2Fuploads%2Fn0qtmsYrqqmqE9KTYc7m%2F4.jpg?alt=media\&token=2ba02dba-ce47-4c91-a714-7258852351b6)![](https://1218506274-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FM7AJnuaDH5wqXGbFhysY%2Fuploads%2FvzmYKwYzRSdcbMnu9yct%2F5.jpg?alt=media\&token=68c45e0a-f49d-4fbe-bcb6-071fe6913b9d)![](https://1218506274-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FM7AJnuaDH5wqXGbFhysY%2Fuploads%2FL0mfE54YoXTGiDWyRc2v%2F6.jpg?alt=media\&token=68ff4e87-f3ba-4c21-9890-63bb9841bb5a)![](https://1218506274-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FM7AJnuaDH5wqXGbFhysY%2Fuploads%2F8k4ERoyntOK4MEC7fYVL%2F7.jpg?alt=media\&token=d7ce7d93-1535-49c0-b2a1-08665b65adff)![](https://1218506274-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FM7AJnuaDH5wqXGbFhysY%2Fuploads%2FTDdSn9sHvYtoUhcimi5k%2F8.jpg?alt=media\&token=e5ff4164-8e88-4e44-9bef-eed71117c8d0)![](https://1218506274-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FM7AJnuaDH5wqXGbFhysY%2Fuploads%2Fj8v6Ed8HWfYgoDC3Bi1l%2F9.jpg?alt=media\&token=067cfcda-bc6a-4af7-9fd1-6f46c9630369)![](https://1218506274-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FM7AJnuaDH5wqXGbFhysY%2Fuploads%2FDNHjyQ9TmaT1wZopJxaV%2F10.jpg?alt=media\&token=08ae294c-0662-412e-aedd-9fd250005f88)![](https://1218506274-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FM7AJnuaDH5wqXGbFhysY%2Fuploads%2FHarUSBIBwIBfXn3ddFVS%2F11.jpg?alt=media\&token=00be61e5-c487-4a25-b369-e082d3be011a)![](https://1218506274-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FM7AJnuaDH5wqXGbFhysY%2Fuploads%2F9kwS8Gb11Ry0AoA1T7Bq%2F12.jpg?alt=media\&token=6f951174-88ef-4765-a532-7a65efac71f9)![](https://1218506274-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FM7AJnuaDH5wqXGbFhysY%2Fuploads%2FsI4VzKUiElNvh8zRekGJ%2F13.jpg?alt=media\&token=2bafadef-d565-4074-b168-dc1022838b5b)\
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**How-to: Select your Characters.**\
![](https://1218506274-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FM7AJnuaDH5wqXGbFhysY%2Fuploads%2FiwDIJxULpSaOQcrhmSMA%2F14.jpg?alt=media\&token=af81d399-1b00-4527-8ba1-9da5baf5599f)![](https://1218506274-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FM7AJnuaDH5wqXGbFhysY%2Fuploads%2FN4Nkr94wgtIwtNsSzhES%2F15.jpg?alt=media\&token=4997c3b7-4809-4f2c-864d-9b10eaecca76)![](https://1218506274-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FM7AJnuaDH5wqXGbFhysY%2Fuploads%2FUMgAgcpPpC25plwOGtIi%2F16.jpg?alt=media\&token=1d2110b9-deb5-403a-ab1f-333528422eca)![](https://1218506274-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FM7AJnuaDH5wqXGbFhysY%2Fuploads%2FLA7wKWygGTKD33usk3LF%2F17.jpg?alt=media\&token=332a29ed-3d65-4386-a892-279d5d77fa42)![](https://1218506274-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FM7AJnuaDH5wqXGbFhysY%2Fuploads%2FzaklgzpyQtZDmtw7shG6%2F18.jpg?alt=media\&token=87c6f041-0598-4f0f-a0d2-24ba331bee7b)

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**How-to: Select Regions.**

![](https://1218506274-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FM7AJnuaDH5wqXGbFhysY%2Fuploads%2FWc2W0JR4mmkDltXpQ07D%2F19.jpg?alt=media\&token=e3a45ebe-aed8-4053-a4bb-792a3cad7456)

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**How-to: Adventuring in Yidrim**\
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![](https://1218506274-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FM7AJnuaDH5wqXGbFhysY%2Fuploads%2FiNXAcsYJ472i3bSB6qBu%2FScreen%20Shot%202023-08-25%20at%202.48.29%20pm.png?alt=media\&token=3977bb9e-e486-4f0f-bd2c-7c9a59dc2c39)![](https://1218506274-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FM7AJnuaDH5wqXGbFhysY%2Fuploads%2FgId61G4w6BvwEdMAVdTm%2F21.jpg?alt=media\&token=7cfec0cc-97fc-406e-91b8-e351c151dec0)![](https://1218506274-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FM7AJnuaDH5wqXGbFhysY%2Fuploads%2F13zlnN1uXNZdHxHjudja%2F22.jpg?alt=media\&token=395785ea-c7a2-43b4-b594-983c95aff713)<br>

**How-to: Camp**

![](https://1218506274-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FM7AJnuaDH5wqXGbFhysY%2Fuploads%2FC83lk7A04QdONYTZgy0a%2F23.jpg?alt=media\&token=2bfba5e8-ab6c-468f-8f16-a6523741cf22)![](https://1218506274-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FM7AJnuaDH5wqXGbFhysY%2Fuploads%2FV4p3Nemov9MAPcIx5fJw%2F24.jpg?alt=media\&token=4394e720-2c6f-4252-9121-898979695d74)![](https://1218506274-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FM7AJnuaDH5wqXGbFhysY%2Fuploads%2F7BHpfTUGJwpY79fghUxo%2F25.jpg?alt=media\&token=0c2615f2-eeb7-4e98-80a6-d28613a7368b)![](https://1218506274-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FM7AJnuaDH5wqXGbFhysY%2Fuploads%2FLr4jIs5Z7H9ze7gwTcS1%2F26.jpg?alt=media\&token=fbbf94d6-49c2-4f22-9c61-06308740d52a)![](https://1218506274-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FM7AJnuaDH5wqXGbFhysY%2Fuploads%2FDGFsBWY7D6x1ZPubNa63%2F27.jpg?alt=media\&token=88e072f2-e6bc-44d8-b37f-b91269d86464)![](https://1218506274-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FM7AJnuaDH5wqXGbFhysY%2Fuploads%2F5MEOhkICnOewrDOhsKtY%2F28.jpg?alt=media\&token=50d05f15-2e4b-4fc2-b6fa-6725db491838)![](https://1218506274-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FM7AJnuaDH5wqXGbFhysY%2Fuploads%2Fb1F2l1Zv9B0Y5KePWgau%2F29.jpg?alt=media\&token=6af1055c-b4eb-493f-b356-326d8a767074)![](https://1218506274-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FM7AJnuaDH5wqXGbFhysY%2Fuploads%2FQqpXVwiy5Xk0RLfkSZhB%2F30.jpg?alt=media\&token=423c01a0-8244-4c33-9e91-4752d567046a)

**How-to: Hunt**

![](https://1218506274-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FM7AJnuaDH5wqXGbFhysY%2Fuploads%2FpWqraRYAq5JkXHy3QWSW%2F31.jpg?alt=media\&token=9673f139-0db8-49af-aa19-a25e83e194c4)![](https://1218506274-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FM7AJnuaDH5wqXGbFhysY%2Fuploads%2FtwEMBexVQVpQe0q3qekD%2F32.jpg?alt=media\&token=263a20be-ad26-45fe-a429-a85c981db517)![](https://1218506274-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FM7AJnuaDH5wqXGbFhysY%2Fuploads%2FRYrSAbJl6E7Y90ufugbk%2F33.jpg?alt=media\&token=01b348dd-3239-4e78-8547-d3bae756b06a)![](https://1218506274-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FM7AJnuaDH5wqXGbFhysY%2Fuploads%2Fb0FKu46CUpjwYXdtOTFw%2F34.jpg?alt=media\&token=d5e4923a-08ce-4692-ac09-a03fdeb370c1)![](https://1218506274-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FM7AJnuaDH5wqXGbFhysY%2Fuploads%2FzONOHAYPOwJi8Ix7YoGq%2F35.jpg?alt=media\&token=6989a694-f1d9-4949-9a50-06eafda2079c)![](https://1218506274-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FM7AJnuaDH5wqXGbFhysY%2Fuploads%2F9sKhmgjic4bgXduvtftV%2F36.jpg?alt=media\&token=9f744572-bb1f-4017-899a-986511d3b5e9)

**How-to: Trading**

![](https://1218506274-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FM7AJnuaDH5wqXGbFhysY%2Fuploads%2FYq7CvzXG6r8XCkgNo23m%2F37.jpg?alt=media\&token=dd708695-2f8e-4215-a2cd-93866d2a02a8)![](https://1218506274-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FM7AJnuaDH5wqXGbFhysY%2Fuploads%2FxISjdoT6VzwHGACNW9Ev%2F38.jpg?alt=media\&token=3f4e9187-5e51-4f71-9eec-515214582ceb)![](https://1218506274-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FM7AJnuaDH5wqXGbFhysY%2Fuploads%2FBvntEC3kcUxm6lSlfIGT%2F39.jpg?alt=media\&token=d38f36a0-bcbe-4b35-8597-160a5a5d7e35)![](https://1218506274-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FM7AJnuaDH5wqXGbFhysY%2Fuploads%2FpAXZXaqB3E2SvPVXyPrI%2F40.jpg?alt=media\&token=cfbf2bf3-fc32-434d-a2a7-2771b5a07c6c)![](https://1218506274-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FM7AJnuaDH5wqXGbFhysY%2Fuploads%2FSQIIVQuFiN4FjjaDW1Bi%2F41.jpg?alt=media\&token=cc26a3d4-12a8-45eb-99ef-330317d2c512)![](https://1218506274-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FM7AJnuaDH5wqXGbFhysY%2Fuploads%2FnStb80NBhGrZIxt0P9sG%2F42.jpg?alt=media\&token=42efeb68-f0f3-43d6-b1f4-4fa066030a6e)


# Thrilling Adventures

## Questing

> Wizards are the characters that can Quest in Arcane.

As a Wizard, you are compelled to explore the world, discover its forgotten artifacts, uncover secrets or control of precious resource points. You can choose to go on quests in many different regions inside Yidrim. But choose wisely as some regions might not be as forgiving as others…

#### Character Building

All Wizards start with randomized base traits that can then be improved only through gears and artifacts. These gears and artifacts can only be obtained through adventuring in Yidrim or crafting using resources that can be found on adventures. Therefore, Adventuring is the core of Yidrim and Wizards will be required to go on them if they want to become stronger.&#x20;

* Gear Types

Finding the right gear for exploring Yidrim is critical. Basic gear can be looted during Quests, but rarer pieces will have to be crafted or obtained during special events.

There are 7 gear slots: Head, Chest, Left-Arm, Right-Arm, Legs, Necklace and Ring.

Each piece provides your character with additional skill-points on top of your base traits, granting you enhanced power in questing and battling.

* Weapon Types

The following Weapons can be equipped by wizards as well: Swords, Maces, Staves, Wands, Idols and Daggers.

Similar to Gear, Weapons will help to improve the Wizards traits, giving them enhanced power in questing and battling.&#x20;

* Mana

Mana is the energy resource system of Arcane. it allows you to go on quests and recharges over time. Once a Wizard has spent all its Mana, it will therefore be unable to quest anymore until their Mana is replenished.&#x20;

Note that the higher the level of the Wizard, the less Mana it costs to quest in a lower level zone. E.g. A Wizard will be able to fit 1-2 quests a day in a zone of similar level to the Wizard but when questing in a lower level zone, will be able to fit 3-4 quests.

Wizards will therefore be able to gather more resources or rarer resources as they level up through adventuring in Yidrim.

#### Region

In the world of Yidrim, there are many Regions. Some are welcoming to the Wizards of Yidrim while others are filled with danger and the stench of death.&#x20;

Regions are the different maps of Yidrim in which Wizards can quests on. Each region will have different resources available, with higher level regions containing rarer resources. Some regions may even contain resources from other worlds in the Treasure-verse. Join the adventure and discover what secrets lie hidden in the regions of Yidrim!

#### Quest Events

When returning from a quest, your Wizard triggers a randomized amount and types of Quest Events. The success of your Wizard in these events will be heavily determined by their stats, therefore driving home the importance of collecting and crafting superior gears.&#x20;

These text-based events will help to bring more life to the world of Yidrim and allow for the players to immerse themselves further into the world.&#x20;

{% hint style="info" %}
Please note that game details are subject to change as development progresses. We will do our best to keep players informed of any changes, but please be aware that the game may differ from what is currently described. Thank you for your understanding.
{% endhint %}


# Mastering Your Craft

## Crafting

> Note that only Companions can Craft in Arcane. Wizards are unable to craft.

Equip yourself with powerful gear and weapons in Arcane! As a Wizard, you can obtain these items through crafting with your companions. By equipping stronger gear and weapons, you can improve your base traits and enhance your abilities in both questing and battling. Crafting will require resources that can be obtained from quests or the marketplace, including some from other worlds.&#x20;

There are two types of items that can be crafted: General Items (Gen) and Profession Items (Pro).&#x20;

#### General Items

General Items are accessible by all Companions regardless of professions, and are most often used to perform Ascension Rituals to level up your character or perform Home upgrades.

#### Profession Items

Profession Items are specialized recipes that are available to specific Professions only. Your Companion can only craft Profession items of the Profession it belongs to. To obtain items from other Professions, players can trade directly with other places or on the open marketplace to acquire these specialized goods.

#### Astral Ritual

All Wizards will also face a terrible choice: they can begin the Astral Ritual which lasts for 3 months. At the end, their spirit dies and returns to the Primal Flux. In exchange for the ritual and burning their wizards, players will receive an Astral Spark, one of the rarest Crafting Components in the game.

{% hint style="info" %}
Please note that game details are subject to change as development progresses. We will do our best to keep players informed of any changes, but please be aware that the game may differ from what is currently described. Thank you for your understanding.
{% endhint %}


# Strategic Battling

## Battling in Arcane

> Wizards are the initial characters that can Battle in Arcane.

Experience the thrill of strategic battling in Arcane, the exciting new game set in the world of Yidrim. In battles, Wizards will engage in combat on an isometric map divided into a grid. Every turn, you will need to be strategic with your decision making and the actions that your Wizard take so as to outwit your opponent and defeat them in battle. Your Wizard's traits will also heavily influence their combat abilities, while strategy and foresight will be key to emerge victorious. Be sure to prepare well with the right gear and tactics to come out on top.

During your turn, you can spend both your Movement Points and Action Points as you see fit, triggering as many actions as you have the resources for. Choose the right spell, melee attack, or placement to be successful in combat and emerge victorious.&#x20;

Your spells' power levels are impacted by your Wizard's base stats and the gear they are wearing, which can be found during questing, crafted, or bought on the marketplace. Once a Wizard's health points reach zero or a player doesn't play in the allocated time, the fight is won by their opponent.

#### PVE (On Launch)

PVE Battles are where players will be able to compete against NPCs and monsters in the world of Yidrim. Players will be able to earn Gold (In-game Currency) from these monsters that they can then use to purchase items for decorating their camp.&#x20;

#### PVP (Post Launch)

{% hint style="info" %}
Please note that game details are subject to change as development progresses. We will do our best to keep players informed of any changes, but please be aware that the game may differ from what is currently described. Thank you for your understanding.
{% endhint %}


# Our Commitment to TreasureDAO

As part of Lifeverse, Arcane is part of the TreasureDAO ecosystem and highly committed to building with interoperability in mind. Arcane will pursue integration with the Treasure Ecosystem through:

1. Trove Marketplace - Having digital collectibles (Wizards, Resources, Etc.) listed on Trove.
2. Companions - Digital collectibles from other Treasure ecosystems could appear in Arcane as cosmetics, resources or even playable characters in the future.&#x20;
3. Shared Resources - $MAGIC alongside Treasure NFTs will be a core part of Yidrim. Arcane is also built so that projects are able to easily integrate their resources into the world of Yidrim as well. E.g. Able to find other resources from other worlds (KOTE, Realm, TOE, etc) while questing in the world of Yidrim that could be used in their native worlds alongside Yidrim.&#x20;


# Contact Us

**Arcane's Website** - [arcane.lifeverse.gg](https://arcane.lifeverse.gg/)

**Lifeverse Website** - <https://lifeverse.gg/>&#x20;

**Arcane's Twitter** - <https://twitter.com/0xArcaneMagic>

**Lifeverse Twitter** - <https://twitter.com/LifeVerse_GG>

**Discord** - [discord.gg/lifeverse](https://t.co/kLzmZMduPp)

**Marketplace Link** - <https://trove.treasure.lol/>

**Collaborations** - <josh@lifeverse.gg>


# Contracts

Arcane Wizards: 0x69B4A91EB4F37b51a9A64587C7163e3923cCD1ba

Adventure: 0x622CAaC9a880baf9A9E4aA5Ab6eA5681D0F6B8Fc

Armory: 0x309A7d52673CB18F46A1200bd3C44E0f2FF064aF

AstralRitual: 0x6b213C9f6b422C4fece3780Bd117d7069AC92622

Battleskills: 0xe14Ec04647F0aF28580148cd741747A8a374E483

Consumables: 0x448Ce5A7FaF1BE97e74625124729E42F7ea99cf4

Crafting: 0x16686FA55AbF57795CEBAB08aFc62D12764B6861

Events: 0x21eA6bfbE67843251151cDf43dcD478fB4342c88

Items: 0xf7297A60e9106ae0ddC724e6588b62659fD15151

Loot: 0x7cEDC49fB1ddA73F81B6A9c6ebd9de758a36e364

Professions: 0xC177C5559e160094Ca7C8546f98C9d93a4BD3a61

Skill Book: 0xD1ed0b1bb5740Dfb6C3dc920748DC5c834809714


